The player finds himself on a desert island, completes series of Match 3 and Hidden Object levels, carves a home for himself, constructs a boat, solves a food shortage crisis, discovers secret artifacts, works with and assists the local savages, including their chief and shaman, ultimately building a ship and sailing away.
Robin’s Island Adventure © 2011 1C Company. Developed by Shaman Games Studio. All rights reserved. Unity 4 © Unity Technologies. All rights reserved.